Game Enpuzzled Released for Android and iOS

After two years of work, thousands of commits, and over 100 releases on iTunes and Android, we are very proud to release Enpuzzled, our latest game for Android and iOS. You can download the game here. ...

Building a reactive calculator with Keera Hails (1/5)

In this hands-on tutorial, we are going to build a reactive calculator app in Haskell. The code we will write will work on your browser using GHCJS, but you can easily change it to work on desktop if you want: all GUI code will be located in exactly one module with just over 50 lines of code. ...

Maintainable mobile Haskell games - Haskell eXchange 2019 [Talk]

We are exited to announce that Christina Zeller will talk about creating maintainable mobile games in Haskell at Haskell eXchange 2019. In this talk, Christina will discuss the different techniques we use at Keera Studios to reduce the size and maintenance burden of our codebase. ...

Beta test mobile Haskell game Enpuzzled on iOS

Enpuzzled: Our new puzzle game for iOS and Android Are you interested in beta testing our new mobile Haskell game Enpuzzled on iOS? Enpuzzled is our new sliding block puzzle written in Haskell for mobile, with both classic levels and levels with special rules to surprise and challenge you. ...

Haskell on Android and iOS

We strongly believe that Haskell is one of the best choices for game and app programming. It’s declarative, it’s portable and it’s robust. However, turning your Haskell code into an app that can be published on the App Store or Google Play for Android has always been painful. ...