Haskell Game Enpuzzled Released for Android and iOS

After two years of work, thousands of commits, and over 100 releases on iTunes and Android, we are very proud to release Enpuzzled, our latest game for Android and iOS. You can download the game here. ...

Cleaning the Big Picture - Haskell eXchange 2019 [Talk]

In October we had the great opportunity to give a talk at Haskell eXchange 2019, where we followed up on the discussion of maintaining mobiles games in Haskell. Thanks a lot to the Haskell eXchange organizers for making this possible, and we are looking forward to future editions of Haskell eXchange! ...

Mobile Game Programming in Haskell - FARM 2019 [Talk]

At the end of August we were delighted to talk at FARM in Berlin about creating pure functional mobile games in Haskell. We explained the minimization of IO in our games, our compositional app/game structure, and how we can focus on creating games while not bothering about technical details like input devices, backends and platforms. ...

Maintainable mobile Haskell games - Haskell eXchange 2019 [Talk]

We are exited to announce that Christina Zeller will talk about creating maintainable mobile games in Haskell at Haskell eXchange 2019. In this talk, Christina will discuss the different techniques we use at Keera Studios to reduce the size and maintenance burden of our codebase. ...

Beta test mobile Haskell game Enpuzzled on iOS

Enpuzzled: Our new puzzle game for iOS and Android Are you interested in beta testing our new mobile Haskell game Enpuzzled on iOS? Enpuzzled is our new sliding block puzzle written in Haskell for mobile, with both classic levels and levels with special rules to surprise and challenge you. ...